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PHY MAKE RIGID BODY DYNAMIC MESH
Create a new dynamic rigid body mesh that is attached to an object.
PHY MAKE RIGID BODY DYNAMIC MESH ID PHY MAKE RIGID BODY DYNAMIC MESH ID,material PHY MAKE RIGID BODY DYNAMIC MESH ID, file$ PHY MAKE RIGID BODY DYNAMIC MESH ID, file$, material
ID Integer file$ String material Integer
This command will create a representation of the object as a dynamic mesh within the physics simulation. This mesh is not displayed on screen and is used internally for the simulation as a way of representing your object. As the object will be represented by a dynamic rigid body mesh it will be moveable and will be affected by forces such as gravity etc.
No example code is provided for this command |